Fast 3D Reconstruction of Human Figures in Motion

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  • We developed a scheme for the dynamic volumetric 3D reconstruction of human figures. We aimed at achieving three key objectives that were accuracy, real-time acquisition of partial view 3D data followed by fast processing of data to produce a complete 3D model, and cost-effectiveness of the process. The research problems we encountered were the selection of appropriate camera technology and capturing environment to carry out the reconstruction. We designed a setup that consisted of multiple depth cameras placed around the object of interest at a fixed distance. We proposed and implemented a complete methodology where the reconstruction was accurate and fast conforming to our research goals. We also analyzed the effect of initial orientation and overlap between multiple partial view 3D scans on the accuracy of the final reconstruction. We achieved the minimum error percentage of 4.67% in our final reconstructed 3D model.

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  • Copyright © 2018 the author(s). Theses may be used for non-commercial research, educational, or related academic purposes only. Such uses include personal study, research, scholarship, and teaching. Theses may only be shared by linking to Carleton University Institutional Repository and no part may be used without proper attribution to the author. No part may be used for commercial purposes directly or indirectly via a for-profit platform; no adaptation or derivative works are permitted without consent from the copyright owner.
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  • 2018

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