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- Resource Type:
- Conference Proceeding
- Creator:
- Foster, Blair and Somayaji, Anil
- Abstract:
- This paper presents ObjRecombGA, a genetic algorithm framework for recombining related programs at the object file level. A genetic algorithm guides the selection of object files, while a robust link resolver allows working program binaries to be produced from the object files derived from two ancestor programs. Tests on compiled C programs, including a simple web browser and a well-known 3D video game, show that functional program variants can be created that exhibit key features of both ancestor programs. This work illustrates the feasibility of applying evolutionary techniques directly to commodity applications. Copyright 2010 ACM.
- Date Created:
- 2010-08-27
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- Resource Type:
- Conference Proceeding
- Creator:
- Van Oorschot, Paul C., Biddle, Robert, Forget, Alain, Chiasson, Sonia, and Stobert, Elizabeth
- Abstract:
- The underlying issues relating to the usability and security of multiple passwords are largely unexplored. However, we know that people generally have difficulty remembering multiple passwords. This reduces security since users reuse the same password for different systems or reveal other passwords as they try to log in. We report on a laboratory study comparing recall of multiple text passwords with recall of multiple click-based graphical passwords. In a one-hour session (short-term), we found that participants in the graphical password condition coped significantly better than those in the text password condition. In particular, they made fewer errors when recalling their passwords, did not resort to creating passwords directly related to account names, and did not use similar passwords across multiple accounts. After two weeks, participants in the two conditions had recall success rates that were not statistically different from each other, but those with text passwords made more recall errors than participants with graphical passwords. In our study, click-based graphical passwords were significantly less susceptible to multiple password interference in the short-term, while having comparable usability to text passwords in most other respects. Copyright 2009 ACM.
- Date Created:
- 2009-12-01
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- Resource Type:
- Conference Proceeding
- Creator:
- Brubaker, Jed R., Handel, Mark, Yarosh, Svetlana, Bivens, Rena, Haimson, Oliver L., and Lingel, Jessa
- Abstract:
- Online systems often struggle to account for the complicated self-presentation and disclosure needs of those with complex identities or specialized anonymity. Using the lenses of gender, recovery, and performance, our proposed panel explores the tensions that emerge when the richness and complexity of individual personalities and subjectivities run up against design norms that imagine identity as simplistic or one-dimensional. These models of identity not only limit the ways individuals can express their own identities, but also establish norms for other users about what to expect, causing further issues when the inevitable dislocations do occur. We discuss the challenges in translating identity into these systems, and how this is further marred by technical requirements and normative logics that structure cultures and practices of databases, algorithms and computer programming.
- Date Created:
- 2015-01-01
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- Resource Type:
- Conference Proceeding
- Creator:
- Noble, James, Marshall, Stuart, Anslow, Craig, and Biddle, Robert
- Abstract:
- Developing applications for touch devices is hard. Developing touch based applications for multi-user input is harder. The Multi-Touch for Java (MT4j) toolkit supports developing touch based applications for multiple users. In this paper, we outline our experience using MT4j for developing a number of software applications to support developers working in co-located teams. Our experience using the toolkit will help developers to understand the nuances of the toolkit and design issues that can be applied to other toolkits for developing multi-user touch based applications.
- Date Created:
- 2016-10-21