We present external memory algorithms for outerplanarity testing, embedding outerplanar graphs, breadth-first search (BFS) and depth-first search (DFS) in outerplanar graphs, and finding a2-separator of size 2 for a given outerplanar graph. Our algorithms take O(sort(N)) I/Os and can easily be improved to take O (perm (N)) I/Os, as all these problems have linear time solutions in internal memory. For BFS, DFS, and outerplanar embedding we show matching lower bounds.
We consider online routing strategies for routing between the vertices of embedded planar straight line graphs. Our results include (1) two deterministic memoryless routing strategies, one that works for all Delaunay triangulations and the other that works for all regular triangulations, (2) a randomized memoryless strategy that works for all triangulations, (3) an O(1) memory strategy that works for all convex subdivisions, (4) an O(1) memory strategy that approximates the shortest path in Delaunay triangulations, and (5) theoretical and experimental results on the competitiveness of these strategies.
In wireless communication, the signal of a typical broadcast station is transmited from a broadcast center p and reaches objects at a distance, say, R from it. In addition there is a radius r, r < R, such that the signal originating from the center of the station is so strong that human habitation within distance r from the center p should be avoided. Thus every station determines a region which is an “annulus of permissible habitation". We consider the following station layout (SL) problem: Cover a given (say, rectangular) planar region which includes a collection of orthogonal buildings with a minimum number of stations so that every point in the region is within the reach of a station, while at the same time no building is within the dangerous range of a station. We give algorithms for computing such station layouts in both the one-and two-dimensional cases.
We present results related to satisfying shortest path queries on a planar graph stored in external memory. In particular, we show how to store rooted trees in external memory so that bottom-up paths can be traversed I/O-efficiently, and we present I/O-efficient algorithms for triangulating planar graphs and computing small separators of such graphs. Using these techniques, we can construct a data structure that allows for answering shortest path queries on a planar graph I/O-efficiently.