Persuasive technologies are increasingly ubiquitous, but the strategies they utilise largely originate in America. Consumer behaviour research shows us that certain persuasion strategies will be more effective on some cultures than others. We claim that the existing strategies will be less effective on non-American audiences than they are on American audiences, and we use information from interviews to show that there exists much scope to develop persuasive technologies from a collectivism-focused perspective. To illustrate the development of such a tool, we describe the design of a collectivism-focused financial planning tool.
Developing applications for touch devices is hard. Developing touch based applications for multi-user input is harder. The Multi-Touch for Java (MT4j) toolkit supports developing touch based applications for multiple users. In this paper, we outline our experience using MT4j for developing a number of software applications to support developers working in co-located teams. Our experience using the toolkit will help developers to understand the nuances of the toolkit and design issues that can be applied to other toolkits for developing multi-user touch based applications.